|Computer Games Arts student hoping to specialize in mechanical design.|
--Species: Human (augmented)
--Weapons/Abilities: Olympic level fitness enhanced with a strengthened skeleton, faster reflexes, augmented senses and neural uplink capabilities. Is also equipped with a sub dermal armour in her forearms and shins that also house an Aether shield. Carries two 30 round pulse repeater sidearms, and a pair of carbon-titanium woven high frequency blades about the length of a person’s arm (retractable into the hilt at will). Resourceful and a dirty and efficient fighter. Has experience with spy work and banditry.
--Strengths: Experienced for her age, a good leader if niave, skilled pilot (mech and other transportation) and a born fighter.
--Weaknesses: Headstrong and arrogant enough to take on anyone, although usually will regret it after her brain catches up with her mouth. Has a big mouth, insults/banters a lot. Can be very cold and calculating when she wants to be, to the point of being completely ruthless.
--Likes: Music, training, city life, mechanical work
--Dislikes: Pretty much everyone who she doesn’t trust (a hard thing to gain), stupid mistakes (which she makes enough of), losing.
--Personality: Current CEO and leader of the Kerasi Mercenary company, as well as a member of the Cydonian Knights. She is brash, intelligent, athletic, and sometimes a little naive after being thrust into the position after the death of her uncle, Reese Kerasi. Occasionally a little reckless if she is caught up in the moment (this has led to multiple breakdowns with contractors before, and given her a criminal record in some cities), she is rather cold and calculating once on a mission, the end objective her only goal.
--Gender: N/A (male voice)
--Species: Artificial Intelligence
--Weapons/Abilities: Two retractable forearm mounted swords (capable of slicing through 4 meters of solid iron), two twin barrelled 60mm autocannons mounted on forearms, Heavy grade Aether shield, rear mounted booster pack for dodging, capable of lifting twice own weight without much strain on the frame, neural uplink connection to pilot through helmet and/or neck and body plugs. Can operate independently of pilot, although is not as capable.
--Strengths: Its a f***ing mech dude
--Weaknesses: Once again, its a f***ing mech
--Likes: Pissing off Isabelle
--Dislikes: Shutting down for maintenance
--Personality: Highly tactical and forthright when it comes to combat, no-nonsense. When it comes to less high paced matters, can be a little bit annoying....